AI Insights · Timothy · July 2021
Top Train Games Performance in Latvia for Q2 2021
In Q2 2021, the top train games in Latvia showed varied performance in terms of downloads and revenue. Discover the weekly trends for these popular apps.
During the second quarter of 2021, train game applications in Latvia exhibited diverse performance patterns across downloads and revenue. The data, sourced from Sensor Tower, provides insightful details into the weekly trends for the top five train games.
Train Station 2: Steam Empire from Pixel Federation Games saw fluctuations in both downloads and revenue. Weekly downloads peaked at 169 in the week of June 21, following a mid-quarter surge. Revenue also experienced variability, reaching a high of around $80 in mid-April and maintaining a steady range between $20 to $80 throughout the quarter.
Ticket to Ride - Train Game by TWIN SAILS INTERACTIVE showed modest revenue performance. The game consistently earned between $10 and $26 weekly, with a noticeable peak at $26 in the week of May 24. However, download numbers were minimal, with only a few instances of activity recorded in mid-May.
Thomas & Friends: Magic Tracks from Budge Studios experienced a steady stream of weekly downloads, peaking at 80 in the final week of June. Revenue showed some highs and lows, with the highest earnings of approximately $37 in mid-April and another peak of $31 in late April.
Thomas & Friends Minis, also by Budge Studios, maintained a consistent download rate, with a notable peak of 102 in the week of June 21. Revenue trends varied, with a high of $35 in late March and smaller peaks throughout the quarter, including $29 in early April and $27 in late May.
Finally, Train Station: Rail Transport from Pixel Federation Games had relatively low download activity, peaking at 10 in mid-June. Revenue showed a significant peak at $58 in late April but remained low for the majority of the quarter, typically ranging between $2 to $15.
For more detailed insights and data, visit Sensor Tower. The performance of these train games in Latvia highlights varying trends in user engagement and monetization strategies.